StageInnovations

Full-service immersive productions, décor, hardware & software

The invisible backbone of live digital performance

Where dance, music and audience meet, through motion capture, real-time rendering and video-over-network, we design the technical pipelines that make it truly work. Live, low-latency, and without a single thing allowed to falter.

Based in Zaandam · working across Europe

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Two worlds, seamlessly merged

On one side: network engineering, redundant broadcast architecture and custom software that pushes the edge of what real-time allows. On the other: dancers, drones, digital characters and an audience that has to feel something. And everything in between we build ourselves, from physical décor and hardware to real-time software and live execution. Our role is to connect those worlds so completely that the technology disappears and only the experience remains.

TwoFiftyK
Persona3D
Efteling
Another Kind of Blue
Warner Bros. Nederland
Amazon Prime Video
ENTR

What we build

01

Décor & set construction

We design and build physical sets, from concept to construction, that work seamlessly with the technology.

02

Real-time motion capture

Sub-millimetre precision with OptiTrack (marker-based) or fast, suit-free setups with Captury (markerless), whichever the production calls for.

03

Live video pipelines

Triple-redundant broadcast architecture and video-over-network, engineered never to drop during a live show.

04

Ultra-low-latency networking

The network layer pushed to its limit, making remote performances possible with latency low enough for genuine live interaction.

05

Real-time engine & digital characters

Unreal Engine and MetaHuman integration, drone control via mocap and VR live-links, powered by software we build ourselves.

06

Technical direction & live execution

From load-in to showtime we run the complete technical side of a production, live.

Productions on the edge of body and machine

Stream Stream

Stream, self-hosted live video infrastructure

Professional duplex video connections between a Master Control Room and remote locations, over the internet, without costly cloud services or complex broadcast hardware. Built for live broadcast, multi-location productions and theatre.

  • Duplex streams with ultra-low latency
  • Multi-location dashboard with live stream health
  • Self-hosted, on commodity hardware
Follower Follower

Follower, affordable markerless motion capture

Performance capture without a mocap suit or expensive studio. Follower brings your characters to life straight in Unreal Engine, built for theatre, film and live.

  • No mocap suit, performers move freely
  • Straight into Unreal Engine
  • Affordable and accessible

Follow the work, live from the floor

Behind the scenes at rehearsals, drone tests and live productions.

Follow @stageinnovations

A production that demands the impossible?

Whether it is motion capture, a live remote performance or an entirely new technical pipeline, let’s talk about it.